The official website for the upcoming FlatMii Fusion chip has been updated with full specs, new information, pictures of the SD card reader and an installation video!
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FULL FEATURES
Universal Wii Support
100% solderless / Plug and Play
MicroSD & DVD modchip
Wii/Gamecube ISO compatible
No CUSTOM IOS required
Supports ALL wii in MicroSD mode
Supports ALL drives excepting D3-2
Partial region free (Not in 4.2 fw)
MicroSD/HC slot
WBFS filesystem
External ISO buttons control
OLED Display
Stylized WII embedded design
Multidisc support
Multiiso support
Autoboot / Updates blocker
Double Layer support
Config Express DVD mode
BCA protection backup system builtin
NEW SUPERMARIO BROS included
DVD/JTAG upgrades
Hermes has updated his uLoader app to v4.5B It now supports NAND emulation for saves.
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Sorry, this a beta preliminary and i am waiting to other person translate it or may be i do it tomorrow!
I am very tired today.
But...
- It have a new cIOS Installer supporting the news version of IOS 37, 38, 57 and 60 without merges. It use the same folder format of NUS Downloader
. Put the ios to install in the "ios" folder: SD:/ios/0000000100000039v5661 (encrypted files, no wads). (new stripios allow it)
NOTE: Old v3-v4 mload can works with the new uLoaded and FFS emulation because old and new IOS 38, uses the same patches.
- It have a new FAT / FFS module that emulates the saves of the console (see Configuration -> Edit CFG#2, select a connected device
and folder (it support "nand", "nand2", "nand3" and "nand4"). You can export from the NAND the saves (if you have) one or launch directly
and teh game creates one. If the folder countain datas, you can see it in Green and Red without any datas. SD is protect for Game access
if you are using it (remember you need a SD with 32KB per cluster to work in optimus conditions)
NOTE: You can exit to the system menu without hang. FAT/FFS Module Unmount the FAT devices when one application launch a title and releases all the patches.
So you must exit to the menu if you want protect your SD/USB datas properly (it flushes the cached datas)
NOTE2: FFS module is based in the reversed code of Spaceman Spiff (thanks)
- Support for the Wii diary (thanks to Mark R. by the code)
- isotociso don't ask "press any key" when you launch it from command line
- wbfs_win now repair bad blocks in WBFS partitions using the "Integrity check function". It test for blocks marked as "Free" when it is
used by the Games and test for blocks "in Use", without any use (only when the disc is OK without any previous error)
The New in uLoader 4.1
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- Support for devices > 1 Terabyte in uLoader improved (max 2 TB)
- Fixed a bug that disables the load games from DVD when the FAT partition is mounted from SD and USB is offline.
- improved .ciso import from wbfs_win.exe and fixed a bug for devices > 1Terabyte
- Added a new option to force SetConfiguration in ehcmodule (uLoader Hacks)
- Added a new option for short regresive time counter to launch games from channels (Loadstructor channel). See uLoader Hacks.
PandaNL has updated his Wii Unscrambler GUI to version 1.0.3
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V 1.0.3
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- Ciso conversion added (Thanks to hermes)
- ciso to iso
- iso to ciso
- Game Info Tab, gives the DiscID, Title, Location, Size and 2D & 3D boxart
- Updated Help dialog.
- Removed some unnecessary code
- Update dialog to get the latest version.
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V 1.0.2 | 01 - 02 -10
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- Progressbar is now connected with the real progress.
- Help & about menu added.
- Complete sound
- Complete Details, DiscID, Title, Location & Size. (Thanks to pccfatman)
- Boxart in completion box matching DiscID.
- WBFS conversion support: .wbfs to .iso & .iso to .wbfs using wbfs_file.
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V 1.0.0 | 11 - 01 - 10
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- First release
- .wii unscramble support.
The evil Yami allows you to join his side and, in return, rewards you with a large sum of riches. Unfortunately, the forces of good are too strong for Yami's power to reach the global realm. Are these riches worth selling your soul to the dark lord?
Translation: Purchase all items in the shop, unlock all online icons, unlock every character, and edit your Zenny total! Online values are updated via the WFC servers upon connection, so these values can be viewed but not edited.
Lethal has released an updated Wii.cs Tools package...
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I went and recompiled the Wii.cs Tools with the latest Wii.cs
Basically, it means that several bugs are fixed that occured (and were fixed) in CustomizeMii and ShowMiiWads.
* WadMii - Packs and Unpacks Wad files
* U8Mii - Packs and Unpacks U8 archives (including headers and Lz77 (De)compression)
* UltimateU8 - Advanced U8 Editor
* TplMii - Converts images to Tpl and vice versa (including Tpl preview)
* Lz77Mii - Compresses and Decompresses files using the Lz77 algorithm
* DolMii - Inserts a new Dol file into a wad (Uses Waninkokos Nandloader)
Changelog:
Version 0.3
* Note: License upgraded to GPL v3!
* Compiled with latest version of Wii.cs, this basically means several bugfixes initially made for CustomizeMii and ShowMiiWads
Version 0.2
* Aded CLI (Command Line) Usage for all except UltimateU8 (see CLI.txt for usage)
* Added Tpl previewing to UltimateU8
* Added Auto-Header-Detection to UltimateU8. It will automatically select the Header of the file you opened, however, you can still change it if you want
* UltimateU8 will now temporarily save the Channel Titles, if you open 00.app's, so you don't need to type them again
* Fixed some bugs with the preview window
* Fixed Complex Forwarder in combination with Waninkoko's NAND Loader
* Fixed saving of base WADs
* Fixed saving of WAD after sending it to the Wii
* Fixed CMP TPL code (thanks pbsds)
* Added conversion to IA8 (thanks pbsds), IA4, I8 and I4
* Fixed conversion from IA8 and I4
* Fixed some general TPL bugs (format detection, ...)
* Added additional paths to the Complex Forwarder (max. 16)